Steampunk was a six man endeavour in creating a Victoriana, Mech-based, Multiplayer Online Role Playing Game. As project manager/programming lead I worked with three artists and two programmers to develop this during our graduating year.
This was built in C++ using OpenGL and SDL libraries. As project manager my duties included: creation of our wiki, writing of the design doc and project management plan, managing timelines and assigning tasks, recording of demo videos. As programming lead my responsibilities included: the integration all of the programming modules, designing and developing the combat and interaction systems, loading and animating models, image and texture loading . Steampunk ended up being a very successful endeavour as the first large team project I worked on. I walked away from this learning essential softskills, management skills as well as developing my technical and problem solving skills. Plus we got to make a really nifty steampunk game
If you’re interested in looking at any of my other college projects check out my college portfolio. Too sentimental to get rid of the old ugly thing.